
BIND
A downloadable game for Windows
BIND is a slow-paced metaphysical puzzle journey set in the liminal realm between death and rebirth, ruled by the divine sisters of fate.
The player takes on the role of a traversing spirit solving challenges connected to the thread of life.
BIND poses existential questions in an abstract environment, supported by ethereal voices and atmospheric sound design, creating an unconventional puzzle experience.
Controls
Creators
| Attila Puzder | Game Director |
| Kristóf Lénárd | Producer |
| Marcos Cabaña Tissot | Lead Programmer |
| Raivo Cifersons | Art Director |
| Sophie Vindal Larsen | Game Designer |
| Sjúrður Samuelsen | Audio Designer |
| Becca Reyes | Composer |
| Mynte Vesti | CG Artist |
| Jakob Green | Programmer |
| Til Ocvirk | Programmer |
| Marc Sabater Hansen | Programmer |
| David Robert Shannon | Programmer |
BIND was created at DADIU in the span of 6 weeks.
| Updated | 1 day ago |
| Status | Released |
| Platforms | Windows |
| Release date | 67 days ago |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Authors | GloweticGames, GloweticGames |
| Genre | Puzzle |
| Made with | Unity, ZBrush, Maya, Adobe Photoshop, Substance Painter & designer, Adobe Illustrator |
| Tags | Atmospheric, Casual, First-Person, Narrative, No AI, Short, Singleplayer, Surreal |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Color-blind friendly, Subtitles, High-contrast |




Comments
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Very atmospheric - what it lacks in length it makes up for in style. Somewhat reminiscent of 'Cocoon,' which is impressive considering this was made in 6 weeks not 6 years!
You really nailed a vibe, that's co cool! I sadly fell through the map after completing the "rope" puzzles and interacting with the statue.
Using the music strings felt really powerful, it made me wish you carried a harp with you that you used for all the puzzles.